Archive for missions

mission 123 on cp

Posted in Uncategorized with tags , , , , on March 6, 2009 by mmmham1

Mission 1: Case of the Missing Puffles

Go to the Secret Agent HQ, select Mission, then select “Case of the Missing Puffles” (mission 1). Click on Aunt Arctic, she’ll talk to you about her missing Puffles, she says her green puffle likes to goof around, and her purple puffle likes to take pictures. Go to the Ice Rink, then click the right button as far as you can, and by the Red Goal you see some pictures of the green puffle, put them in your inventory, then go Aunt Arctic’s house and get them out your inventory, and give them to her. She’ll say she knows that you’re on the right track. Go to the Pet Shop, turn left as far as you can, then you’ll see a note on the front Puffle-Kennel. Click on it and there’ll be a code. If you can’t work it out, go the CODE TOOL-BAR at the bottom and work it out. If you can’t, go to Tips to see some of it. If you do work it out, go to the Sport Shop, and talk to G about special items; he’ll ask you how many socks he owns (say the number the note in the Pet Shop said). If you get it right, he’ll open his cupboard of special items, there’ll be a Rubber Ring Shooter and a Climbing Rope. Click the Rubber Ring Shooter and put it in your inventory. Go to the Ski Slope. There’ll be a penguin holding his telescope looking worried; talk to him. He’ll say some penguins on the iceberg look stranded; go to the Iceberg, and talk to the penguins. They’ll say how they got there. Click the Rubber Ring Shooter on to them, now you’ll start a little mini game. At the bottom, there’ll be a Wind Pressure Scale; click to shoot a Rubber Ring, if it gets a penguin, they’ll swim back, sound hard? No! It’s easy and Fun! Click the green penguin at the side. He’ll say that two puffles, a green one with a propeller hat and a purple one with a Camera, and they flew away. Go to the Ski Slope again, and that Penguin with the telescope will be crying by his broken telescope. Talk to him, and he’ll say that his homemade telescope has broken. He’ll ask if you can fix it. Click on your AGENT PHONE and press TOOLS; there’ll be a Comb, a Spanner and Scissors. Click the Spanner on to the telescope, and it’ll fix it. Look through the telescope; you’ll see the green puffle. Go into the Sports Shop again and get the Climbing Rope. Go to the Tallest Mount. (Look up) at the top, throw the rope up, and you’ll find the Puffles! You’ll have a talk with Aunt Arctic and she thanks you. Well Done, Mission Complete! 

 

 

Cheat 2 misson 2

 

 
Mission 2: G’s Secret Mission

Go to secret agent HQ and start the mission. First, talk to G. Tell him you’re here for your mission, he’ll give you the following riddle…”Look near a lively game; Pointing to a path with a Rabbit in its name.” Figure it out, but if you don’t want to do the CODE on the Ski Slope, look at the Tips. After you’ve worked it out, go back to the Sports Shop and tell G the word; he’ll ask if you want your Mission, say “Yes”. He’ll show you a SLED he wants you to test-ride down the mountain, so put it in your inventory. Go to the Ski Slope. Get the SLED out your inventory and click it onto the Test-Slope. Another mini-game will pop up, where you’re meant to dodge obstacles and snow-jump over logs. It doesn’t matter if you crash, you’re meant to. When you crash, you find yourself in the Wilderness of ClubPenguin. Go right and you’ll find a Survival Guide. Put it in your Inventory. Go through the Middle Path way and pick up a SKI and put it in your inventory. Now go back, and go through the First pathway, and pick 2 O-BERRY’S. Go to the Pathway straight ahead, and click on the Puffles. They get scared and run away, apart from the black one. Give the Black one a O-BERRY, and it’ll become friends with you. Go back to where you started and move left. Then get a ROPE and attach it to the SKI to make a Fishing Rod. Go back to the O-BERRY bush and pick another O-BERRY. Go to the left path, and pick up a log and put it in your inventory. Get one of the O-BERRYS and put it on the Rod. Go back and you’ll see a tree in the middle of the paths. Keep on shaking the tree until a PAN comes out; go as far left as you can. And go down the lane, go left as far as you can. Click the Fishing Rod onto the water, and you’ll catch a fish! Go right a little bit and walk through the path. Click the bushes, and it’ll open up a cave. Go inside and click any stone; go where the stone goes and put your log onto the pit. Get the Survival Guide and click it on the log. Use your O-BERRY on your Puffle. He’ll make a fire (warning, give him the O-BERRY only when he’s over the fire). Get your fish and put it on your fire. After it’s cooked, click it to eat it. Now you’re thirsty, so go to the water again, and use your PAN on it. Now you have WATER, so go back into your shelter and put the water onto the fire. It will boil, then click to drink! Wait for your Penguin will fall asleep, when he/her wakes up, your puffle will be gone and your fire will be out, now go outside, you’ll see a fellow agent and he’ll take you back to G. G will talk to you, saying if you want to try the sled again, come back. Well Done, Mission Complete!

 

Cheat 3 misson 3

 

Mission 3: Case of the Missing Coins

Go to the secret agent HQ, and click on Case of the Missing Coins. Chat with the green penguin. He will appear right in front of you at the start of the mission. He tells you the coins have been stolen from the vault. Say, “Have you found anything unusual?” He will say no. Ask him if he door appeared to be tampered. He closes the door. Tell him to open it. He locked it. Go into the manager’s office. This is just to the right of the door. Search around and when you find the couch, click under it. Get the paperclip and the computer disk. Put the computer disk in the computer and turn it on by pressing the power button. Wait for it to load and click on My Files and then click on Combination_number. You can even play Ice Bricks if you want. It’s like breakout. The combination number is different for everyone, but it will have something like north, south, east, and west. Go back to the door with the green penguin. Put the combination number in. The green penguin ask if you want to go inside. Say yes. You will then notice that the coins are on the ceiling. Listen for your spy phone. It will ring. Visit G at the HQ. Watch the video he points to. It shows the coins automatically rising to the ceiling. He tells you it is unusual, and say, “Do you have any suggestions?” He says, “Check the roof.” Say, “Anything else”. He says the roof might be locked. He opens a drawer and tells you the keys in there. Use your code bar which is located on the bottom right hand of the screen to figure out the key. It is acually the first one, but just check anyway. Put it in your inventory. Go back to the office and use the key with the roof door. It will open. Go up and you will see a box labeled “Powa Box”. Open it with the wrench on your spy phone. Look inside the power box and throw the paper clip at the mother board to fry it go down stairs and tell the new agent then go visit G. G will ask you to do another mission. Say yes. He will tell tell you the power in the Night Club went out when you shut down the electromagnet. He will ask you to turn the power back on by reseting the fuses. (Ignore this step if you are a member and have the Night Vision Goggles) Go find the chart with the blinking light and grab the flash light. Go to the town and talk to the crying penguin. Ask him what the matter is and he will tell you about the power faliure in the Night Club. Go into the Night Club – It is too dark so use your flashlight or Night Vision Goggles. Go Past the DJ Stand and go down the speaker to the right of it. This will lead to the boiler room. Now find the fuse box and click on it. It is a puzzle. Read the instructions if you need to. After reseting the fuses, the lights should come back on. Teleport to the HQ and talk to G. He will thank you. Mission Complete